National Repository of Grey Literature 10 records found  Search took 0.00 seconds. 
Augmented reality and its use
Ibehej, David ; Holoubek, Tomáš (referee) ; Hůlka, Tomáš (advisor)
Augmented reality is one of the most developed technological areas. It corresponds with the fact, that we hear more and more about it and therefore it needs to be considered for the future. This bachelor thesis attempts to provide brief research in topics of its definition, history, current usage, shortcomings and options in the field of game engines and developer tools. In second part it demonstrates possible utilization in industry providing the solution of mechanical component projection and interaction.
The Development of Micro Company
Sedláček, Vít ; Drábková, Jana (referee) ; Koráb, Vojtěch (advisor)
This Master´s thesis deals with the analysis of current situation in a company Eurookna František Sedláček. It considers all important influences from external and internal surrounding. The results are summarized through the SWOT method and on the basis of analysis findings, the work include the ways of future develop this company, which occurring sphere of wood-manufacturing.
Evolution of video games and their impact on society
Kováčik, Dominik ; Rujbrová, Šárka (referee) ; Šedrlová, Magdalena (advisor)
Cílem této bakalářské práce je poskytnutí struční historie videoher a analyzování jejich vlivů na společnost. Tato práce popisuje vývoj videoher od jejich počátku až po rok 2010 a také problémy, kterým museli vývojáři videoher čelit během příznivých i těžkých období. Také popisuje některé video-herní periferie a zaměřuje se zejména na virtuální realitu. Analýza vlivu videoher na společnost je založena na několika důvěryhodných studiích vedených odborníky, kteří jsou uznávaní ve svých oborech.
Trees Have the Power
Mikušková, Nina ; Fajnor, Richard (referee) ; Kovářová, Marta (advisor)
The project "Trees Have The Power" is being developed since 2013 and revolves around the strength of interpersonal connections experienced throughout our lives. It points out the reality, that we all create our own micro-cosmos around us, shaped and expanded by every new person we meet. First phase of the project involved exhibition of a tree within a gallery, which served as a metaphor of an ever expanding organism. For the second phase an online social platform was developed, to map out and connect my personal contacts. The third outcome offers space to present the "tree". By involving people from my own personal tree of connections, we are creating lectures, interactive events, concerts, film screenings, and discussions focused on multiple aspects of life. The aim is both to test the skills and initiative of a specific community as a driving force in sharing and accumulating knowledge and experience; and at the same time to demonstrate the magnitude of impact of such activity. This unorthodox framework of encounter offers opportunity to generate new perspectives within the community, and enrich the audience.
Augmented reality and its use
Ibehej, David ; Holoubek, Tomáš (referee) ; Hůlka, Tomáš (advisor)
Augmented reality is one of the most developed technological areas. It corresponds with the fact, that we hear more and more about it and therefore it needs to be considered for the future. This bachelor thesis attempts to provide brief research in topics of its definition, history, current usage, shortcomings and options in the field of game engines and developer tools. In second part it demonstrates possible utilization in industry providing the solution of mechanical component projection and interaction.
Develop physical skills of a young footballer
Mičko, Michal ; Pokorný, Ladislav (advisor) ; Kašpar, Ladislav (referee)
The work is open to all interested persons from the general public. Especially for people who are interested in football and his training. Also suitable for beginning coaches. The work contains a theoretical description of various physical skills and their development methods and diagnosis. Research points to how it might affect the development of physical skills.
Evolution of video games and their impact on society
Kováčik, Dominik ; Rujbrová, Šárka (referee) ; Šedrlová, Magdalena (advisor)
Cílem této bakalářské práce je poskytnutí struční historie videoher a analyzování jejich vlivů na společnost. Tato práce popisuje vývoj videoher od jejich počátku až po rok 2010 a také problémy, kterým museli vývojáři videoher čelit během příznivých i těžkých období. Také popisuje některé video-herní periferie a zaměřuje se zejména na virtuální realitu. Analýza vlivu videoher na společnost je založena na několika důvěryhodných studiích vedených odborníky, kteří jsou uznávaní ve svých oborech.
Develop physical skills of a young footballer
Mičko, Michal ; Pokorný, Ladislav (advisor) ; Kašpar, Ladislav (referee)
The work is open to all interested persons from the general public. Especially for people who are interested in football and his training. Also suitable for beginning coaches. The work contains a theoretical description of various physical skills and their development methods and diagnosis. Research points to how it might affect the development of physical skills.
The Development of Micro Company
Sedláček, Vít ; Drábková, Jana (referee) ; Koráb, Vojtěch (advisor)
This Master´s thesis deals with the analysis of current situation in a company Eurookna František Sedláček. It considers all important influences from external and internal surrounding. The results are summarized through the SWOT method and on the basis of analysis findings, the work include the ways of future develop this company, which occurring sphere of wood-manufacturing.
Trees Have the Power
Mikušková, Nina ; Fajnor, Richard (referee) ; Kovářová, Marta (advisor)
The project "Trees Have The Power" is being developed since 2013 and revolves around the strength of interpersonal connections experienced throughout our lives. It points out the reality, that we all create our own micro-cosmos around us, shaped and expanded by every new person we meet. First phase of the project involved exhibition of a tree within a gallery, which served as a metaphor of an ever expanding organism. For the second phase an online social platform was developed, to map out and connect my personal contacts. The third outcome offers space to present the "tree". By involving people from my own personal tree of connections, we are creating lectures, interactive events, concerts, film screenings, and discussions focused on multiple aspects of life. The aim is both to test the skills and initiative of a specific community as a driving force in sharing and accumulating knowledge and experience; and at the same time to demonstrate the magnitude of impact of such activity. This unorthodox framework of encounter offers opportunity to generate new perspectives within the community, and enrich the audience.

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